Jive Turkey
ONE love, blood, life
- Joined
- Mar 28, 2005
- Messages
- 13,645
I started a second play through on Last of Us. One thing I noticed
Maybe I mentioned this before, but the start of the game feels more videogamey than the parts beginning with Bills Town. It almost feels like the designers trying to psych us out a little with typical videogame tropes, then switch it up on us. I know I mentioned the idea that is seemed like there might be supplies vendors that you have to visit, but there were other things. For the first little while, some of the "missions" felt really gamey. "go find Robert". "Get your weapons back". There were others that I can't think of at the moment. It was almost a bit tedious playing through them again. But once Tess dies and we hit Bill's Town, the whole tone of the game switches to being more cinematic. Even though we're doing things like going to find a car battery, it doesn't feel hokey. Anyone else get that feeling?