Video Game Discussion Thread Part 10: Video Games Fucking Suck - Page 2 - U2 Feedback

Go Back   U2 Feedback > ZOOTV > Restart and Reboot Yourself
Reply
 
Thread Tools Search this Thread Display Modes
 
Old 07-09-2014, 08:32 AM   #16
Blue Crack Addict
 
Join Date: Aug 2002
Posts: 16,342
Local Time: 04:46 AM
There has been a lot of improvement, the non-Roman factions have been given a lot of new units and buildings and it's been balanced out a bit better to give non-Roman players a better shot. They listened to the players and did things like adding seasons, and a lot of battle improvements have been made too, although I don't play too many battles unless they are important ones so I honestly couldn't say for sure what specifically was done there. It does seem that there was a lot less "unit blob" in the battle I played last night than in my first couple of campaigns.

I didn't think it was quite worth what I paid for it at first but now I think it's about as good as it's going to get. It's a lot of fun and no it's not perfect but neither was the original RTW, despite how some people put it on a pedestal.

Rome marches on. The Tylians managed to use a combined cavalry army to trap the III Legion in the forested hills of Macedonia and wipe it out. The next year the II Legion entered the region and in an epic battle where they were outnumbered almost 2 to 1 against two separate armies the 2nd held fast and utterly wiped out the Tylian raiders. They sued for peace and offered to become a Roman client state but I need the port of Tylis on the Black Sea too badly to accept. The 2nd took the initiative while Tylis was weakened and quickly struck to take their two inland cities. The 2nd now threatens Tylis while two more full legions make their way ashore on the Adriatic to assert Rome's status as the new superpower in the Balkans.
__________________

__________________
DaveC is offline   Reply With Quote
Old 07-09-2014, 08:11 PM   #17
War Child
 
Aleh_Hewson's Avatar
 
Join Date: Sep 2006
Location: Avenue Atlantico, Seventeen -o -two
Posts: 665
Local Time: 09:46 AM
Someone here plays Tomb Raider?
__________________

__________________
Aleh_Hewson is offline   Reply With Quote
Old 07-14-2014, 06:55 AM   #18
Blue Crack Addict
 
The Sad Punk's Avatar
 
Join Date: Aug 2005
Location: VEGA INTL NITE SKOOL
Posts: 28,684
Local Time: 07:16 PM
Quote:
Originally Posted by DaveC View Post
There has been a lot of improvement, the non-Roman factions have been given a lot of new units and buildings and it's been balanced out a bit better to give non-Roman players a better shot. They listened to the players and did things like adding seasons, and a lot of battle improvements have been made too, although I don't play too many battles unless they are important ones so I honestly couldn't say for sure what specifically was done there. It does seem that there was a lot less "unit blob" in the battle I played last night than in my first couple of campaigns.

I didn't think it was quite worth what I paid for it at first but now I think it's about as good as it's going to get. It's a lot of fun and no it's not perfect but neither was the original RTW, despite how some people put it on a pedestal.

Rome marches on. The Tylians managed to use a combined cavalry army to trap the III Legion in the forested hills of Macedonia and wipe it out. The next year the II Legion entered the region and in an epic battle where they were outnumbered almost 2 to 1 against two separate armies the 2nd held fast and utterly wiped out the Tylian raiders. They sued for peace and offered to become a Roman client state but I need the port of Tylis on the Black Sea too badly to accept. The 2nd took the initiative while Tylis was weakened and quickly struck to take their two inland cities. The 2nd now threatens Tylis while two more full legions make their way ashore on the Adriatic to assert Rome's status as the new superpower in the Balkans.
Cool, I'll give it another shot. Agreed on the original - it was the mods that made that game, I haven't played vanilla since it came out. It seems like RTW2 is more mod friendly than the last few in the series, so hopefully there's a lot more life in it yet.

Out of curiosity, anyone here do any coding or worked on their own games?
__________________
The Sad Punk is offline   Reply With Quote
Old 08-01-2014, 11:00 AM   #19
Blue Crack Addict
 
Join Date: Aug 2002
Posts: 16,342
Local Time: 04:46 AM
Quote:
Originally Posted by The Sad Punk View Post
Cool, I'll give it another shot. Agreed on the original - it was the mods that made that game, I haven't played vanilla since it came out. It seems like RTW2 is more mod friendly than the last few in the series, so hopefully there's a lot more life in it yet.



Out of curiosity, anyone here do any coding or worked on their own games?

Yes, I never play with mods in any game really so I can't say how it runs with them turned on, but I know that a lot of the issues people have with the gameplay itself have mostly been resolved by people developing various mods. At this point I've almost won the military victory (just need to finish conquering Poland and Scotland) and I can certainly say the end game portion is a lot more well balanced than Rome I.

I once copied the code out of the back of an old Commodore Gazette magazine into my dad's C64 and got a working copy of "Pirate Cove" running once, does that count?

Just got Watch Dogs last night, I only played through the first portion of the tutorial but so far I like the looks of it and think it'll be fun so long as the story holds up.




Sent from my iPhone using U2 Interference
__________________
DaveC is offline   Reply With Quote
Old 08-01-2014, 12:13 PM   #20
Blue Crack Distributor
 
bono_212's Avatar
 
Join Date: Oct 2005
Location: Los Angeles
Posts: 80,049
Local Time: 01:46 AM
You're in for disappointment, then.


I started playing Beyond Two Souls last weekend. I'll finish it this weekend. And I thought Heavy Rain was good. Holy shit, I love this game.
__________________
bono_212 is offline   Reply With Quote
Old 08-01-2014, 05:55 PM   #21
Rock n' Roll Doggie
ALL ACCESS
 
gump's Avatar
 
Join Date: May 2005
Location: NYC
Posts: 7,319
Local Time: 04:46 AM
Got a PS4 for my birthday a couple of weeks ago, and have played a lot of Watch Dogs. Really fun game. Some of the details are amazing.

I have the new Infamous as well, but need to finish Infamous 2 before.
__________________
gump is offline   Reply With Quote
Old 08-01-2014, 06:51 PM   #22
A childless dog
 
LemonMelon's Avatar
 
Join Date: Aug 2004
Location: Hollywoo
Posts: 64,345
Local Time: 01:46 AM
Quote:
Originally Posted by gump View Post
I have the new Infamous as well, but need to finish Infamous 2 before.
I mean, unless you're finishing 2 simply because you want to, there's no reason not to jump from 1 to SS. The two storylines have little to no overlap.

2 was a cool game though. Really interesting setting, albeit frustrating because of all the water.

I liked SS, but didn't get to finish it. I think I reached the 50% mark. The graphics are stunning and some of the powers are very creative.
__________________


Now.
LemonMelon is offline   Reply With Quote
Old 08-01-2014, 07:55 PM   #23
Rock n' Roll Doggie
ALL ACCESS
 
gump's Avatar
 
Join Date: May 2005
Location: NYC
Posts: 7,319
Local Time: 04:46 AM
I'm about halfway through 2, that's why I want to finish it first. But it's on hold as I'm having a lot of fun with Watch Dogs. I like how the online hacking is more or less seemingly introduced in the game.
__________________
gump is offline   Reply With Quote
Old 08-11-2014, 04:10 PM   #24
Rock n' Roll Doggie
ALL ACCESS
 
gump's Avatar
 
Join Date: May 2005
Location: NYC
Posts: 7,319
Local Time: 04:46 AM
That Sub Pop sign in Infamous: Second Sun
__________________
gump is offline   Reply With Quote
Old 08-11-2014, 04:57 PM   #25
A childless dog
 
LemonMelon's Avatar
 
Join Date: Aug 2004
Location: Hollywoo
Posts: 64,345
Local Time: 01:46 AM
Fez is a really bizarre, creative game. Never played anything like it before but if you have PS Plus, pick it up.

Gonna give Road Not Taken a try later.
__________________


Now.
LemonMelon is offline   Reply With Quote
Old 08-12-2014, 03:03 AM   #26
Blue Meth Addict
 
u2popmofo's Avatar
 
Join Date: Aug 2000
Location: Texas
Posts: 36,763
Local Time: 03:46 AM
Quote:
Originally Posted by gump View Post
That Sub Pop sign in Infamous: Second Sun


There are a couple, including a neon sign. That game was a blast.
__________________
u2popmofo is offline   Reply With Quote
Old 08-12-2014, 10:42 AM   #27
Rock n' Roll Doggie
ALL ACCESS
 
gump's Avatar
 
Join Date: May 2005
Location: NYC
Posts: 7,319
Local Time: 04:46 AM
And I have no idea why I wrote Second Sun instead of Second Son.

Have to find the other signs. But yeah, the game is really fun. I love nice landscapes too, and there are plenty of good ones all around. Climbing the Space Needle was fun.
__________________
gump is offline   Reply With Quote
Old 08-15-2014, 07:29 PM   #28
Blue Crack Supplier
 
elevated_u2_fan's Avatar
 
Join Date: Aug 2002
Location: I'm here 'cus I don't want to go home
Posts: 31,310
Local Time: 04:46 AM
Hideo Kojima + Guillermo del Toro + Norman Reedus + Silent Hill = FUCK YEAH!
__________________
elevated_u2_fan is offline   Reply With Quote
Old 08-19-2014, 01:09 PM   #29
Blue Crack Addict
 
Join Date: Aug 2002
Posts: 16,342
Local Time: 04:46 AM
Quote:
Originally Posted by bono_212 View Post
You're in for disappointment, then.
Why do you say that (without giving spoilers, if possible, please)? I'm about 7 missions into Act 2 at this point and so far things seem to be holding up. I have a bit of trouble following along at times but can usually figure out what's going on if I need to.

My biggest gripe with the game is with the city itself, there are very few discernible landmarks and no road names or route numbers at all. One of my favourite things about open-world games is trying to learn to navigate the city to get somewhere without having to use the GPS or the map. I was able to do this fairly quickly with GTA 4 and 5, and it's a minor detail that IMO makes the game more realistic. Don't know why they didn't bother doing this with Watch Dogs. The city is quite hard to navigate as all the streets look the same (variations on a couple different themes). I don't know if this was done to try to make it seem bigger than it is but it really just makes it frustrating to have to blindly follow the GPS because I can't for the life of me figure out exactly where I am to take a known short cut without pulling up the World Map. Especially considering that it's supposed to be based on a real city (rather than a parody that you would expect to be similar but different, like Los Santos) I would have expected the geography aspect would be fairly straightforward.
__________________
DaveC is offline   Reply With Quote
Old 08-19-2014, 01:17 PM   #30
Blue Crack Distributor
 
bono_212's Avatar
 
Join Date: Oct 2005
Location: Los Angeles
Posts: 80,049
Local Time: 01:46 AM
Well, that's basically the number one reason, what you just laid out.

The side stuff is repetitive, tedious and shows up far too frequently. The main story is boring, overplayed sci-fi movie tripe. Even when I was playing regularly, I didn't care enough about what was happening to finish the first Act. I would just wonder around the city most of the time. At this point, I don't know if I'll ever try it again or not.
__________________

__________________
bono_212 is offline   Reply With Quote
Reply

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are Off
Pingbacks are Off
Refbacks are Off



All times are GMT -5. The time now is 04:46 AM.


Powered by vBulletin® Version 3.8.8 Beta 1
Copyright ©2000 - 2016, vBulletin Solutions, Inc.
Design, images and all things inclusive copyright © Interference.com