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Old 08-04-2004, 01:54 AM   #1
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Violence in Video Games

I Just got my Doom III (1337 , game is freakin sweet, runs smoothly on my system and will definitely be a regular at my lans) preorder delivered to my door and it is bloody awesome. The storyline is just like that John Carpenter movie Ghosts of Mars and the graphics are beautiful, all the DX 9 features have been integrated seamlessly, Carmack is a freakimg God. If you are a gamer buy this game and support id.

I thought that it may be a good time ask peoples opinion of violence in video games and censorship of such violence.

I am of the opinion that theres simply not enough violence in the games themselves, or its too cartoony like a shlock horror movie. I want to see realistic style like Soldier of Fortune mixed with Rainbow 6 where single bullets do kill and their effects are graphic, smart FPS/RPG games like SS2 or Deus Ex. Maybe in a Mafia type game where it would add to the "gritty realism" of it. Its irresponsible too to blame violence in the media and video for violence in society, Sick individuals will commit sick things and they cannot be blamed on any single influence, this crazy regulation just makes crappy patched games with green blood and no cool content(thinking of the modified games in Germany, Wall Mart and unfortunately a few here in Australia.
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Old 08-04-2004, 08:25 AM   #2
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Re: Violence in Video Games

Quote:
Originally posted by A_Wanderer

I thought that it may be a good time ask peoples opinion of violence in video games and censorship of such violence.

I am of the opinion that theres simply not enough violence in the games themselves, or its too cartoony like a shlock horror movie. I want to see realistic style like Soldier of Fortune mixed with Rainbow 6 where single bullets do kill and their effects are graphic, smart FPS/RPG games like SS2 or Deus Ex. Maybe in a Mafia type game where it would add to the "gritty realism" of it. Its irresponsible too to blame violence in the media and video for violence in society, Sick individuals will commit sick things and they cannot be blamed on any single influence, this crazy regulation just makes crappy patched games with green blood and no cool content(thinking of the modified games in Germany, Wall Mart and unfortunately a few here in Australia.
More violence?... not me but then again I'm not really into video games such as that. I do believe there needs to be age levels. But as far as the actual violence in games, I don't think video games provoke anyone to do anything, but I believe that there can be a certain desensitization that goes on for some.
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Old 08-04-2004, 09:08 AM   #3
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I'd love to know if there have been any extensive studies done into criminals and their movie and video game habits, and the results of any such study.
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Old 08-04-2004, 10:54 AM   #4
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Doom III is awesome, and I think we'll see this game set a new standard for the gaming world - much like the first Dooms and Quakes set (thank you id Entertainment!) thereby allowing other gaming companies to follow suit by using the Doom/Quake engines. I've had to fight the husband over the computer. He wins though, he bought the game, and I will just sit (im)patiently for him to get his fill so I can play. Right now, I'm a Doom widow!

OK, enough pimping of Doom III.

It may sound strange to some people, but I find games like this to be a good stress reliever. But that's just me, and I may be a bit strange like that. It flows like an interactive movie where one can completely immerse themselves into a fantasy world. I think in moderate doses, gaming can be a healthy outlet for some people. Like most other things in this world, moderation is the key, and it really does depend on the individual. Some people who have addictive personalities, and those who blur the lines between fantasy and reality, are the ones we hear about in the media. I think it is fair to say that excessive playing of certain games can have an impact on a person, personality-wise. Remember when Everquest was all the rage and we heard about all the horror stories - suicides, divorces, people quitting their jobs. And with Columbine, Doom 2 was mentioned as just one of the motivators behind the killings, amongst other things like Natural Born Killers and Marilyn Manson, and the bullies at school.

Here in the States, the games are rated much like films are rated, or even music. I agree with A-Wanderer. There will always be sick people out there who commit atrocities, with or without video games in their lives. People will always want to have an answer to why such a person would do these things, so the blame is put on the easiest, softest targets - music, movies, video games. To be fair, and having seen and interacted wtih video games of a graphic nature for quite a while, I will readily admit that some videogames like Doom III are not suitable for people under a certain age. I certainly wouldn't let my young son even see Doom III, let alone play it.

Somewhere along the line, people ought to take responsibility for their own actions. There are people swayed by outside factors, but a game or a movie or lyrics in a song don't hold a gun to anyone's head and force them to do anything. Retailers should not sell graphic games to kids, much like movie theaters don't let kids in to see certain movies, and some retailers don't sell kids music that has the explicit content tag on the cd. And somewhere along the line, parents need to know what their children are up to. It's idealistic, yet so simple. If people are willing to own up to those responsibilities.

Wow, I didn't mean to type so much!
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Old 08-04-2004, 11:25 AM   #5
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Quote:
Originally posted by Angela Harlem
I'd love to know if there have been any extensive studies done into criminals and their movie and video game habits, and the results of any such study.
I don't have any studies, but I remember hearing an expert discussing a school shooting incident a couple years back. Strangely, the student who had no formal gun training calmly fired single "head" shots at his classmates.

Turns out, this was exactly the form of game play he learned in one of the videogames he played.


Is there a direct "if-then" relationship between violent video games and violent behavior? Unlikely.

But consider that the time spent playing such games means less time for real interpersonal relationships and a desensitization to the value of human life, pain or suffering.
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Old 08-04-2004, 11:33 AM   #6
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Quote:
Originally posted by Angela Harlem
I'd love to know if there have been any extensive studies done into criminals and their movie and video game habits, and the results of any such study.
i am curious whether individuals, principally children, who have undergone media awareness training would hold a 'more' realistic perspective on video game/movie/tv violence.

when discussing issues such as this, one must remember that technologic deterministic perspectives, such as 'video game violence results in real violence', have rarely, if ever been verified though they are oft cited in the press.
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Old 08-04-2004, 11:51 AM   #7
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Where I live there was a huge uproar about that Grand Theft Auto game, most stores pulled it b/c some kids had been playing it all day, got trashed, and literally drove over a person (their first victim got away w/out being crushed) and then went back and beat the guy to death just for kicks. Now, I realize the fault lies solely with the parents for letting their kids get smashed at home, etc, but I don't see any good reason to include such violence in a game. You can't tell me that those kids would've tried to drive over people if they has never played that game. Obviously we know where the idea came from. When a policeman or reporter, don't remember which, went to the house, there was a 4 year old boy playing the game.

I honestly think it's just a dumb waste of time. If we put as much effort into a community-building activity as we did in disgusting games, I think we'd all feel better about ourselves and the world we live in. My bf likes to play war-like games and I often wonder what anyone who's ever been in serious combat would think. Maybe someone here can enlighten me on this perspective...
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Old 08-04-2004, 01:38 PM   #8
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My thoughts in a nutshell:
Violence in video games, movies etc.
Bad parenting
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Old 08-04-2004, 02:40 PM   #9
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Quote:
Originally posted by LivLuvAndBootlegMusic
Where I live there was a huge uproar about that Grand Theft Auto game, most stores pulled it b/c some kids had been playing it all day, got trashed, and literally drove over a person (their first victim got away w/out being crushed) and then went back and beat the guy to death just for kicks. Now, I realize the fault lies solely with the parents for letting their kids get smashed at home, etc, but I don't see any good reason to include such violence in a game. You can't tell me that those kids would've tried to drive over people if they has never played that game. Obviously we know where the idea came from.
That's an enormous assumption. Who's to say that they wouldn't have done that without the game? Granted, playing it may have given them some ideas, but that doesn't excuse this important fact:

Their parents are to blame.

No parent in the world should be letting their kids get drunk and go out driving. Or letting 4 year-olds play GTA.

People need to stop blaming the video games or TV as soon as something bad happens. What's worse is parents who say that their kid was corrupted by the game and went out and killed a classmate. The game is not the root cause of a child killing someone. The parent is the root cause for letting the child play the game DESPITE CLEAR WARNINGS that the game is not for anyone under the age of 18! Turn that finger square around at yourself.

I'm not saying that games are 100% absolved of all blame in anything, but parents are the main causes of this for allowing their children to do these things. And even still, if someone under 18 is mature enough to understand that the game is just fantasy and that it is totally contained within a fantasy world, and the parent has a discussion with them in regards to the game and such, then I don't see a problem.

I bought GTA3 when I was 16. My parents sat me down and discussed it with me and we determined that I could continue to play it provided I was fully aware that what occurs on the TV stays on the TV and that I was mature enough to realize that that was just fantasy. I've been playing GTA now for 3 years, and here is a list of crimes I've committed:

- Shoplifting a t-shirt from Sears
- Taking a chocolate bar from the convenience store
- Smoking weed
- Drinking underage
- Looking at porn underage

Absolutely none of which are depicted in GTA.

PARENTING, dammit. What is happening to it?!?
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Old 08-04-2004, 03:31 PM   #10
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Dave, I agree, and I also said before that the blame should rest solely on the parents. All I'm saying is that I see no good reason to have such violence in a game. I just don't get it.

And I can't believe they would've stolen a car and tried to run over two pedestrians, killing one of them, if they'd never heard of Grand Theft Auto. Sure, they probably would've done something criminal, but they copied the game and everyone including themselves knows it.
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Old 08-04-2004, 03:44 PM   #11
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They blame it on a song if someone shoots a cop
I wonder what music they listen to when they bombed Iraq





Disclaimer: I don't mention it for the specifity of Iraq, but merely as pointing to a general trend in society where some specific crimes are blamed on entertainment influence (songs, movies, games), while most of society's faults are committed by people not even listening/watching those so-called 'blameable' entertainment sources. And yes, I know my disclaimer is a factor somewhat longer than my original comment.
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Old 08-04-2004, 04:35 PM   #12
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Consider the following:

1. Violent video games affect adults as well as children.

2. It is probably more difficult for a child to get access to a violent video game than it is for a couple of irresponsible adults to have a child.

3. There is a doctrine called "attractive nuisance".
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Old 08-04-2004, 06:50 PM   #13
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Everytime you do something your Brain learns. You can't stop your Brain from doing that, all you can do is change the environment so your brain can learn positive things.
I don't think that Killing as an solution for problems is a thing my brain should learn.
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Old 08-04-2004, 08:07 PM   #14
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Quote:
Originally posted by adam's_mistress
There will always be sick people out there who commit atrocities, with or without video games in their lives. People will always want to have an answer to why such a person would do these things, so the blame is put on the easiest, softest targets - music, movies, video games.
Quote:
Originally posted by adam's_mistress
Somewhere along the line, people ought to take responsibility for their own actions. There are people swayed by outside factors, but a game or a movie or lyrics in a song don't hold a gun to anyone's head and force them to do anything. Retailers should not sell graphic games to kids, much like movie theaters don't let kids in to see certain movies, and some retailers don't sell kids music that has the explicit content tag on the cd. And somewhere along the line, parents need to know what their children are up to. It's idealistic, yet so simple. If people are willing to own up to those responsibilities.
These parts in particular I agree with wholeheartedly.

I know I've played a few violent video games in my lifetime, and I have never had any desire to go kill anybody. Nor have I been desensitized to it, either-every time I see something particularly graphic on TV now, I still turn my head, just 'cause it's disturbing and sad. At least the video game is just that-a video game. Nobody actually dies.

One thing that's always really bugged me about this kind of thing-okay, so let's say this stuff is directly responsible for people going out and committing various crimes. Why, then, do people always assume only kids would be dumb enough to go kill somebody after playing a video game? Adults can be and have been just as easily influenced by various things, but I never hear anyone saying that people like Timothy McVeigh were influenced by what games they played or what music they listened to or what movies they saw. No, apparently only kids are influenced...and that's just not true.

Angela
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Old 08-04-2004, 09:51 PM   #15
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I do not believe any game causes kids to be ways they weren't already. The game may bring it out but so would something else. Kids were mean and destructive before there were games or even TV shows.
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