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Old 07-04-2007, 10:31 PM   #16
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Originally posted by LemonMacPhisto
I have 3 playlists ready to submit, I just need to pick which one to use.
The hardest thing is that you know every other playlist will be way above average and that you really have to make it unique. I really believe that the playlists in the next game will be great. Knowing that you have to elevate yourself to the top of a pool of other great playlists makes it that much more difficult. Everyone will be like IMP last year where he had to play you and Lancemc in back-to-back matches. That is an intimidating prospect.
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Old 07-04-2007, 10:39 PM   #17
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I'm trying to focus more on an overall mood and flow while still having standout tracks. I have been experimenting with shorter tracks acting as interludes or exitludes, though.

The funny thing is the first playlist was made a month ago, another was made last night, and I made one blending the best of both together which I'm probably going to submit.

Is yours going to have a narrative, Screwtape?
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Old 07-04-2007, 10:43 PM   #18
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Is the next game going to be another "desert island" type of thing, or is there a theme/genre?
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Old 07-04-2007, 10:46 PM   #19
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It's going to be the standard Desert Island game like before, I think.
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Old 07-04-2007, 10:46 PM   #20
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I may have to sign up for this.
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Old 07-04-2007, 10:48 PM   #21
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Dooo it. It's fun.
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Old 07-04-2007, 10:48 PM   #22
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Quote:
Originally posted by LemonMacPhisto
I'm trying to focus more on an overall mood and flow while still having standout tracks. I have been experimenting with shorter tracks acting as interludes or exitludes, though.

The funny thing is the first playlist was made a month ago, another was made last night, and I made one blending the best of both together which I'm probably going to submit.

Is yours going to have a narrative, Screwtape?
That sounds neat. Actually, I have three different playlists and just like you one was made a month ago and the other a few nights ago. The one I'm using is a blending of the two. Great minds think alike.

My playlist actually has two narratives. The first one is a pretty straightforward. The second however is a narrative but through a unique prospective which I won't reveal at this time. More than anything the playlist is an emotional journey that tries to put you into the place of someone else much like my first playlist. I hope people really enjoy it.
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Old 07-04-2007, 10:52 PM   #23
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Can't wait to hear it

I might end up doing a narrative as well, I'd sacrifice that for better flow / mood though, which is what my last playlist was lacking in comparison to my first.

It sucks not being able to use any of the songs from the first 2 contests though.
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Old 07-04-2007, 10:54 PM   #24
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Is the next game going to be another "desert island" type of thing, or is there a theme/genre?
Like LMP said it is a standard Desert Island Game however there is much more emphasis on making something artistic or creative.
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Old 07-04-2007, 10:54 PM   #25
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So more of a flow/mood thing, rather than just a collection of your favorite songs?
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Old 07-04-2007, 10:58 PM   #26
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Originally posted by corianderstem
So more of a flow/mood thing, rather than just a collection of your favorite songs?
It's whatever you want it to be, really. Some people, mainly the proggies , prefer to make their playlists with definite moods/good flow between songs. Almost like mixtapes.

I'd try to go for a combination of both, but it's up to you. It's all about what you would listen to for the rest of your life.
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Old 07-04-2007, 11:01 PM   #27
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Screwtape's "artistic" comment threw me. I'll see what I can come up with. Thanks!
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Old 07-04-2007, 11:02 PM   #28
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Quote:
Originally posted by LemonMacPhisto
Can't wait to hear it

I might end up doing a narrative as well, I'd sacrifice that for better flow / mood though, which is what my last playlist was lacking in comparison to my first.

It sucks not being able to use any of the songs from the first 2 contests though.
I'm going to send it out to a couple people early. If you want, I could send it to you when I'm done.

I think mood and flow are the most important parts of the playlist outside of great songs. That is what made Gibsongirl and IMP's so great in the last game. Taking a listener somewhere or into a unique mood can be as a good as a narrative.

The no-repeat rule does suck but it is an important role. There a couple songs that would have been perfect on this playlist that have already been used.
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Old 07-04-2007, 11:09 PM   #29
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Quote:
Originally posted by corianderstem
Screwtape's "artistic" comment threw me. I'll see what I can come up with. Thanks!
Sorry, I'm not fond of the term but it seems to best sum it up.

Quote:
Originally posted by LemonMacPhisto


It's whatever you want it to be, really. Some people, mainly the proggies , prefer to make their playlists with definite moods/good flow between songs. Almost like mixtapes.

I'd try to go for a combination of both, but it's up to you. It's all about what you would listen to for the rest of your life.
Exactly. I would say the proggies are very much focused on mood while the Indies (IMP and Irishteen) focus on flow. Then there are people who really focus on diversity. It almost sounds like I'm teaching a music history class.
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Old 07-04-2007, 11:12 PM   #30
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Originally posted by Screwtape2


I'm going to send it out to a couple people early. If you want, I could send it to you when I'm done.

I think mood and flow are the most important parts of the playlist outside of great songs. That is what made Gibsongirl and IMP's so great in the last game. Taking a listener somewhere or into a unique mood can be as a good as a narrative.

The no-repeat rule does suck but it is an important role. There a couple songs that would have been perfect on this playlist that have already been used.
I wanted to use Breathe by Floyd and Jungleland by Springsteen so bad, but I had already used them before.

Yeah, I'd love to hear yours soon. I can package mine up and send as soon as I finalize it, too, if you like.
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